chore(release): prepare public source release
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using UnityEngine;
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namespace Demo.Game {
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public class PlayerController : MonoBehaviour {
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public void Start() {
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Debug.Log("ready");
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}
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private int ComputeScore(int baseScore) {
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if (baseScore < 0) {
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return 0;
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}
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return baseScore + 10;
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}
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}
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}
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