Files
MercuryToolbox/fixtures/reading/sample.cs
T

18 lines
344 B
C#

using UnityEngine;
namespace Demo.Game {
public class PlayerController : MonoBehaviour {
public void Start() {
Debug.Log("ready");
}
private int ComputeScore(int baseScore) {
if (baseScore < 0) {
return 0;
}
return baseScore + 10;
}
}
}